Humanoid robots could become a $370 billion market by 2040. Here is what is slowing them down
McKinsey puts the general-purpose robotics market on track for massive growth, but the software tools used to design these machines are still stuck in the past.

Key points
- McKinsey values the general-purpose robotics market at under $1 billion today, but projects it could reach $370 billion by 2040 if development continues at its current pace.
- Companies including Tesla and Figure AI are racing to be first with a commercially viable humanoid robot.
- A key bottleneck is that design and simulation software used by most manufacturers do not talk to each other properly, slowing development.
- Siemens has launched a platform called Xcelerator that aims to connect every stage of robot design in one place.
- Sponsored content from Siemens, first reported by The Robot Report, prompted this look at what is really holding humanoid robots back.
Why is building a humanoid robot so hard?
It is not the arms or legs on their own. The problem is everything at once.
A typical humanoid robot has dozens of joints that must work together perfectly. Change the weight of one component and you throw off the machine's balance, its walking pattern, its reach and how much power it drains. Every single adjustment ripples outward.
Most manufacturers still build these designs using separate, disconnected tools. The team designing the body uses one piece of software. The team programming the robot's movement uses another. Bridging those two worlds often means rebuilding data by hand, and rough guesses replace real measurements. Simulations drift away from the actual design. Physical prototypes get frozen early just to avoid expensive do-overs later.
Physical prototyping is costly. A simulation that drifts from reality is almost as bad as no simulation at all.
What does this mean for the people who might use these robots?
If manufacturers crack the design problem, the upside for everyday workplaces is significant.
Unlike traditional factory robots bolted to one spot on a production line, humanoid robots could walk between workstations, pick up unfamiliar objects and switch tasks without expensive hardware changes. Warehouses, logistics centres and hazardous worksites, places where injuries are common, are the most likely early targets.
The rough timeline looks something like this:
| Stage | Detail |
|---|---|
| Market today | Under $1 billion (general-purpose robotics) |
| Projected 2040 market | $370 billion (McKinsey estimate) |
| Key players racing | Tesla, Figure AI, others |
| Main technical hurdle | Design-to-simulation disconnect |
| Siemens solution launched | Xcelerator platform with Designcenter |
What is Siemens proposing?
Siemens says its Xcelerator platform connects mechanical design, motion simulation, manufacturing planning and software development in one shared environment.
The specific feature getting attention is native support for URDF files. URDF, which stands for Unified Robot Description Format, is a standard file type that describes a robot's joints, links and physical structure in a way simulation software can read directly. Siemens claims designers can now export a URDF model from their design tool with a single click, rather than rebuilding it by hand for each new stage. Those files then work with PhysX-based simulation engines, the physics calculation software that tests how a robot moves before anyone builds a physical version.
The practical payoff: teams could test balance, walking and reach far earlier in the process, cutting the number of expensive physical prototypes needed.
Common questions
Will humanoid robots actually arrive in workplaces soon, or is this still far off?
McKinsey's $370 billion figure is a 2040 projection, which is 15 years away. Real commercial deployments at scale are still years out, but several companies are already running humanoid robots in pilot programmes inside factories today.
Should workers be worried about their jobs?
The honest answer is that no one knows the full picture yet. Near-term targets are hazardous or highly repetitive tasks, not most skilled roles. Regulators, unions and employers will all shape how this plays out long before the technology reaches anything like mass deployment.



